Triple
T24782816
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Voice of the law |
E620044
|
entity |
| Predicate | isInPlayBy |
P157120
|
FINISHED |
| Object | Arthur Miller |
—
|
NE NERFINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Arthur Miller | Statement: [Voice of the law, isInPlayBy, Arthur Miller]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: isInPlayBy Context triple: [Voice of the law, isInPlayBy, Arthur Miller]
-
A.
playableInGame
Indicates that something can be used or controlled as an active element within a particular game.
-
B.
settingWithinPlay
Indicates that a particular setting (such as a location or environment) occurs within and is part of a specific play.
-
C.
playsInPosition
Indicates that an entity (typically a player) performs or operates in a specific role or position within a game, sport, or activity.
-
D.
isFinalPlayBy
Indicates that a particular play or move is the last one performed by a specified entity in a sequence or event.
-
E.
includesActivePlayers
Indicates that a group, list, or collection contains one or more players who are currently active.
- F. None of above. chosen
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e2fabdbe8c8190adbb9434b8636cad |
completed | April 18, 2026, 3:30 a.m. |
| NER | Named-entity recognition | batch_69f410d7fe908190b669acafdbee766a |
completed | May 1, 2026, 2:32 a.m. |
| PD | Predicate disambiguation | batch_69f40ef612c88190ab2f3f08d4a92018 |
completed | May 1, 2026, 2:24 a.m. |
| PDg | Predicate description generation | batch_69f410a001788190a457e41f53aaf90c |
completed | May 1, 2026, 2:32 a.m. |
Created at: April 18, 2026, 4:45 a.m.