Triple
T2470652
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Bugs Bunny |
E55364
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Looney Tunes character |
C4048
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Looney Tunes character Context triple: [Bugs Bunny, instanceOf, Looney Tunes character]
-
A.
Family Guy character
A Family Guy character is a fictional person or anthropomorphic being from the animated television series "Family Guy," defined by exaggerated traits, comedic behavior, and relationships within the show's satirical depiction of American family and society.
-
B.
animated television character
chosen
An animated television character is a fictional persona brought to life through drawn or computer-generated imagery, designed to act, speak, and evolve within the narrative of a TV series.
-
C.
Nintendo character
A Nintendo character is a fictional persona created or licensed by Nintendo that appears in its video games, media, and related merchandise, often embodying distinctive abilities, personalities, and roles within their respective game worlds.
-
D.
animal actor
An animal actor is a trained non-human creature that performs scripted behaviors or actions for film, television, theater, or other entertainment productions.
-
E.
commedia dell’arte character
A commedia dell’arte character is a stock theatrical figure defined by a fixed costume, mask, social role, and exaggerated personality traits, used to improvise comic scenarios in the Italian Renaissance tradition.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ab49e3622c8190ad22afa2c4fbb807 |
completed | March 6, 2026, 9:40 p.m. |
Created at: March 6, 2026, 9:44 p.m.