Triple
T24078650
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Year Zero |
E596447
|
entity |
| Predicate | hasPart |
P35
|
FINISHED |
| Object |
Year Zero alternate reality game
Year Zero alternate reality game is an immersive online and real-world interactive experience created to promote Nine Inch Nails’ 2007 concept album "Year Zero," expanding its dystopian narrative through puzzles, hidden clues, and collaborative fan participation.
|
E1615376
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Year Zero alternate reality game | Statement: [Year Zero, hasPart, Year Zero alternate reality game]
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Year Zero alternate reality game Triple: [Year Zero, hasPart, Year Zero alternate reality game]
Generated description
Year Zero alternate reality game is an immersive online and real-world interactive experience created to promote Nine Inch Nails’ 2007 concept album "Year Zero," expanding its dystopian narrative through puzzles, hidden clues, and collaborative fan participation.
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e288c3999c8190809b282a04813dec |
completed | April 17, 2026, 7:23 p.m. |
| NER | Named-entity recognition | batch_69f1db1f4c98819089a0e470593baf5b |
completed | April 29, 2026, 10:19 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_6a0f966eda448190adc2845a9a11aaf1 |
completed | May 21, 2026, 11:34 p.m. |
| NEDg | Description generation | batch_6a0f971a0f108190ba6d5b57da2acbdf |
completed | May 21, 2026, 11:36 p.m. |
| NED2 | Entity disambiguation (via description) | batch_6a0f98194640819086e65f85bb0bede1 |
completed | May 21, 2026, 11:41 p.m. |
Created at: April 17, 2026, 10:43 p.m.