Triple
T2245329
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | The Tin Man |
E49489
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | robot-like character |
C5782
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: robot-like character Context triple: [The Tin Man, instanceOf, robot-like character]
-
A.
fictional robot
chosen
A fictional robot is an imagined artificial being, typically mechanical or digital, designed with varying degrees of intelligence and autonomy to perform tasks, interact with characters, or explore themes about technology and humanity in stories.
-
B.
robot
A robot is an autonomous or semi-autonomous machine capable of sensing its environment, processing information, and performing physical or virtual tasks, often programmable to adapt to different functions.
-
C.
animated character
An animated character is a fictional persona brought to life through drawn, computer-generated, or stop-motion imagery, exhibiting movement, expression, and personality within animated media.
-
D.
humanoid
A humanoid is an entity, often artificial or fictional, that possesses a body structure, proportions, and movement patterns closely resembling those of a human being.
-
E.
video game character
A video game character is a fictional, interactive entity within a game world that the player controls or encounters, defined by its abilities, appearance, behavior, and role in the game's narrative or mechanics.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69a88aa979788190ad6500f1d8eee2fc |
completed | March 4, 2026, 7:40 p.m. |
Created at: March 4, 2026, 7:47 p.m.