Triple

T22020193
Position Surface form Disambiguated ID Type / Status
Subject Shueisha E543823 entity
Predicate publishes P80 FINISHED
Object Grand Jump
Grand Jump is a Japanese seinen manga magazine known for serializing a variety of mature-themed manga titles aimed at adult readers.
E1514022 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Grand Jump | Statement: [Shueisha, publishes, Grand Jump]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Grand Jump
Context triple: [Shueisha, publishes, Grand Jump]
  • A. Jump
    "Jump" is a 1984 synth-driven rock song by Van Halen that became one of the band’s biggest hits and a defining track of the 1980s.
  • B. Jump
    "Jump" is a comedic sketch or routine by the British satirical duo Derek and Clive (Peter Cook and Dudley Moore), known for its profane, absurd, and darkly humorous style.
  • C. Jump
    Jump is a motivational self-help book that encourages readers to take bold risks and embrace faith-driven action to create a more abundant, fulfilling life.
  • D. Jump
    "Jump" is an uptempo dance-pop song by Madonna from her 2005 album *Confessions on a Dance Floor*, known for its empowering lyrics about independence and taking risks.
  • E. Jump
    "Jump" is a creative work by artist and game designer Mary Flanagan, likely reflecting her experimental, critical approach to games and digital culture.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Grand Jump
Triple: [Shueisha, publishes, Grand Jump]
Generated description
Grand Jump is a Japanese seinen manga magazine known for serializing a variety of mature-themed manga titles aimed at adult readers.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Grand Jump
Target entity description: Grand Jump is a Japanese seinen manga magazine known for serializing a variety of mature-themed manga titles aimed at adult readers.
  • A. Jump
    "Jump" is a 1984 synth-driven rock song by Van Halen that became one of the band’s biggest hits and a defining track of the 1980s.
  • B. Jump
    Jump is a motivational self-help book that encourages readers to take bold risks and embrace faith-driven action to create a more abundant, fulfilling life.
  • C. Jump
    "Jump" is a comedic sketch or routine by the British satirical duo Derek and Clive (Peter Cook and Dudley Moore), known for its profane, absurd, and darkly humorous style.
  • D. Jump
    "Jump" is an uptempo dance-pop song by Madonna from her 2005 album *Confessions on a Dance Floor*, known for its empowering lyrics about independence and taking risks.
  • E. Jump
    "Jump" is a creative work by artist and game designer Mary Flanagan, likely reflecting her experimental, critical approach to games and digital culture.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e11e2e8ea4819084210fe06d3a1b8d completed April 16, 2026, 5:36 p.m.
NER Named-entity recognition batch_69f127c6b5fc8190bc49ddb058f28a44 completed April 28, 2026, 9:33 p.m.
NED1 Entity disambiguation (via context triple) batch_6a0a738382f4819098bd47f00946e65b completed May 18, 2026, 2:03 a.m.
NEDg Description generation batch_6a0a745e534881909a681b9f2234afa5 completed May 18, 2026, 2:07 a.m.
NED2 Entity disambiguation (via description) batch_6a0a7857e6dc819088b592cdff7d4cf3 completed May 18, 2026, 2:24 a.m.
Created at: April 16, 2026, 8:23 p.m.