Triple
T2181981
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Gimli |
E49064
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Film character |
C2757
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Film character Context triple: [Gimli, instanceOf, Film character]
-
A.
film character
chosen
A film character is a fictional or real-life persona portrayed within a movie’s narrative, defined by their traits, motivations, relationships, and actions that drive the story forward.
-
B.
fictionalCharacter
A fictionalCharacter is an invented person or being in a narrative work, defined by attributes, relationships, and actions that drive the story and embody its themes.
-
C.
television character
A television character is a fictional or dramatized persona created for and portrayed within a TV program, contributing to its narrative, themes, and audience engagement.
-
D.
stock character
A stock character is a stereotypical fictional persona, easily recognized by audiences, that embodies a set of familiar traits, behaviors, and roles used repeatedly across stories and genres.
-
E.
video game character
A video game character is a fictional, interactive entity within a game world that the player controls or encounters, defined by its abilities, appearance, behavior, and role in the game's narrative or mechanics.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69a88aa72d348190a9544bb5b8a4e71d |
completed | March 4, 2026, 7:40 p.m. |
Created at: March 4, 2026, 7:45 p.m.