Triple
T21580437
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | game theory |
E532507
|
entity |
| Predicate | hasConcept |
P531
|
FINISHED |
| Object | Bayesian Nash equilibrium |
—
|
NE NERFINISHED |
How this triple was built (3 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Bayesian Nash equilibrium | Statement: [game theory, hasConcept, Bayesian Nash equilibrium]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Bayesian Nash equilibrium Context triple: [game theory, hasConcept, Bayesian Nash equilibrium]
-
A.
Bayesian games
Bayesian games are strategic games in which players have incomplete information about others’ characteristics or payoffs and instead hold probabilistic beliefs, typically modeled using Bayesian updating.
-
B.
Nash equilibrium
A Nash equilibrium is a game-theoretic solution concept where no player can improve their payoff by unilaterally changing their strategy, given the strategies of all other players.
-
C.
Game Theory (with Drew Fudenberg)
"Game Theory (with Drew Fudenberg)" is a widely used graduate-level textbook that provides a rigorous and comprehensive introduction to modern game theory and its applications in economics.
-
D.
Choquet game
The Choquet game is a topological infinite game between two players whose winning strategies characterize important properties of spaces, such as being a Choquet or Baire space.
-
E.
Kreps–Wilson sequential equilibrium
Kreps–Wilson sequential equilibrium is a refinement of Nash equilibrium in extensive-form games that incorporates players’ beliefs and strategies at every decision point to rule out non-credible threats.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Bayesian Nash equilibrium Target entity description: A Bayesian Nash equilibrium is a solution concept in game theory where each player chooses a strategy that maximizes their expected payoff given their beliefs about other players’ private information and strategies.
-
A.
Bayesian games
chosen
Bayesian games are strategic games in which players have incomplete information about others’ characteristics or payoffs and instead hold probabilistic beliefs, typically modeled using Bayesian updating.
-
B.
Nash equilibrium
A Nash equilibrium is a game-theoretic solution concept where no player can improve their payoff by unilaterally changing their strategy, given the strategies of all other players.
-
C.
Game Theory (with Drew Fudenberg)
"Game Theory (with Drew Fudenberg)" is a widely used graduate-level textbook that provides a rigorous and comprehensive introduction to modern game theory and its applications in economics.
-
D.
Choquet game
The Choquet game is a topological infinite game between two players whose winning strategies characterize important properties of spaces, such as being a Choquet or Baire space.
-
E.
Kreps–Wilson sequential equilibrium
Kreps–Wilson sequential equilibrium is a refinement of Nash equilibrium in extensive-form games that incorporates players’ beliefs and strategies at every decision point to rule out non-credible threats.
- F. None of above.
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e0c4618bec8190bcb0feb74568cbb1 |
completed | April 16, 2026, 11:13 a.m. |
| NER | Named-entity recognition | batch_69eeeb5c496c819093113dd5790fca48 |
completed | April 27, 2026, 4:51 a.m. |
Created at: April 16, 2026, 6:31 p.m.