Triple
T21570331
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Playdom |
E532264
|
entity |
| Predicate | divisionOf |
P6848
|
FINISHED |
| Object | Disney Interactive |
—
|
NE NERFINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Disney Interactive | Statement: [Playdom, divisionOf, Disney Interactive]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Disney Interactive Context triple: [Playdom, divisionOf, Disney Interactive]
-
A.
Disney interactive media
chosen
Disney Interactive Media is the division of The Walt Disney Company responsible for creating and managing its digital entertainment, including video games, online content, and interactive experiences.
-
B.
Universal Interactive Studios
Universal Interactive Studios was a video game publishing division of Universal that became best known for releasing the early Crash Bandicoot titles and other franchise-based games in the 1990s and early 2000s.
-
C.
Disney Digital
Disney Digital is a branding term used by The Walt Disney Company to denote its digitally produced and distributed home entertainment content.
-
D.
Hasbro Interactive
Hasbro Interactive was a video game publishing division of Hasbro that focused on adapting the company’s popular toy and entertainment brands into interactive titles.
-
E.
Skydance Interactive
Skydance Interactive is a video game development and virtual reality studio known for creating immersive, narrative-driven gaming experiences.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e0c460db088190828c64206a450273 |
completed | April 16, 2026, 11:13 a.m. |
| NER | Named-entity recognition | batch_69eee9cc5c448190887a836f577d01ba |
completed | April 27, 2026, 4:45 a.m. |
Created at: April 16, 2026, 6:30 p.m.