Triple

T21463939
Position Surface form Disambiguated ID Type / Status
Subject David Naughton E529542 entity
Predicate performedIn P795 FINISHED
Object Makin' It NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Makin' It | Statement: [David Naughton, performedIn, Makin' It]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Makin' It
Context triple: [David Naughton, performedIn, Makin' It]
  • A. Makin' It chosen
    Makin' It is a late-1970s American disco-themed television sitcom best known for its catchy title song performed by David Naughton.
  • B. Making It
    Making It is an American television series best known as a lighthearted crafting competition show co-hosted by Amy Poehler and Nick Offerman.
  • C. I Gotta Make It
    I Gotta Make It is the debut studio album by American R&B singer Trey Songz, showcasing his early blend of soulful vocals and contemporary hip-hop-influenced production.
  • D. Let’s Make It
    "Let’s Make It" is a song featured on AC/DC’s 1990 hard rock album "The Razors Edge."
  • E. We’ll Make It
    We’ll Make It is a survivor perk in the asymmetric horror game Dead by Daylight that temporarily boosts healing speed after safely rescuing a teammate from a hook.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e0c458133481908ae8b41a12c4edec completed April 16, 2026, 11:13 a.m.
NER Named-entity recognition batch_69e9e9f100fc819093999018f7d78443 completed April 23, 2026, 9:44 a.m.
Created at: April 16, 2026, 6:09 p.m.