Triple

T20762089
Position Surface form Disambiguated ID Type / Status
Subject Nerf E510998 entity
Predicate hasNotableProduct P1448 FINISHED
Object Nerf Disruptor NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Nerf Disruptor | Statement: [Nerf, hasNotableProduct, Nerf Disruptor]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Nerf Disruptor
Context triple: [Nerf, hasNotableProduct, Nerf Disruptor]
  • A. Nerf Herder
    Nerf Herder is an American pop-punk band best known for their geek-culture-inspired lyrics and catchy, humorous songs.
  • B. Nerf chosen
    Nerf is a popular toy brand best known for its foam-based blasters, balls, and other safe, soft projectiles used for play.
  • C. Bill Blaster
    Bill Blaster is a cannon-like enemy device in the Super Mario video game series that periodically fires Bullet Bills at the player.
  • D. GLOO Cannon
    The GLOO Cannon is a versatile foam-shooting tool and weapon in the sci-fi immersive sim game Prey (2017), used to immobilize enemies, create climbable surfaces, and solve environmental puzzles.
  • E. Barracuda Blaster
    Barracuda Blaster is a themed water slide attraction located within the Splash Works water park area.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e0b4c909ec8190b05987f1639513f6 completed April 16, 2026, 10:07 a.m.
NER Named-entity recognition batch_69e6c2493a188190a336a35ea134e5f7 completed April 21, 2026, 12:18 a.m.
Created at: April 16, 2026, 12:35 p.m.