Triple
T20759379
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | The Strong |
E510932
|
entity |
| Predicate | hasPart |
P35
|
FINISHED |
| Object | International Center for the History of Electronic Games |
—
|
NE NERFINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: International Center for the History of Electronic Games | Statement: [The Strong, hasPart, International Center for the History of Electronic Games]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: International Center for the History of Electronic Games Context triple: [The Strong, hasPart, International Center for the History of Electronic Games]
-
A.
The Strong’s International Center for the History of Electronic Games
chosen
The Strong’s International Center for the History of Electronic Games is a museum-based research and exhibition institution in Rochester, New York, dedicated to preserving, studying, and interpreting the history and impact of video games and other electronic games.
-
B.
Institute of Digital Games
The Institute of Digital Games is a research and teaching center at the University of Malta focused on game design, game technology, and the study of games as cultural and interactive media.
-
C.
National Videogame Museum
The National Videogame Museum is a dedicated museum in Frisco, Texas that showcases the history, culture, and technology of video games through exhibits, artifacts, and interactive displays.
-
D.
Living Computers: Museum + Labs
Living Computers: Museum + Labs was a Seattle-based technology museum and hands-on lab space dedicated to preserving, restoring, and providing public access to historically significant computers and computing systems.
-
E.
Swiss Museum of Games
The Swiss Museum of Games is a cultural institution in La Tour-de-Peilz, Switzerland, dedicated to the history, preservation, and exploration of games and play from around the world.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e0b4c909ec8190b05987f1639513f6 |
completed | April 16, 2026, 10:07 a.m. |
| NER | Named-entity recognition | batch_69e6c24751688190829f9d836abfb606 |
completed | April 21, 2026, 12:18 a.m. |
Created at: April 16, 2026, 12:35 p.m.