Triple
T20609786
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Still Game |
E506416
|
entity |
| Predicate | setIn |
P1393
|
FINISHED |
| Object |
Craiglang
Craiglang is a fictional Glasgow housing scheme that serves as the primary setting for the Scottish sitcom "Still Game."
|
E1439718
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Craiglang | Statement: [Still Game, setIn, Craiglang]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Craiglang Context triple: [Still Game, setIn, Craiglang]
-
A.
Langly
Langly is an alternative spelling of the name Langley, which is used as both a surname and a place name.
-
B.
Langleeford
Langleeford is a small hamlet in Northumberland, England, known as a popular starting point for walks up The Cheviot in the Cheviot Hills.
-
C.
Langlee
Langlee is an alternative spelling of the name Langley, which is used for various places, institutions, and surnames in English-speaking regions.
-
D.
Creglingen
Creglingen is a small historic town in southern Germany’s Tauber Valley, known for its well-preserved medieval architecture and notable religious art.
-
E.
Barling
Barling is a small village and civil parish in Essex, England, known for its rural character and proximity to the North Sea coast.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Craiglang Triple: [Still Game, setIn, Craiglang]
Generated description
Craiglang is a fictional Glasgow housing scheme that serves as the primary setting for the Scottish sitcom "Still Game."
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Craiglang Target entity description: Craiglang is a fictional Glasgow housing scheme that serves as the primary setting for the Scottish sitcom "Still Game."
-
A.
Langly
Langly is an alternative spelling of the name Langley, which is used as both a surname and a place name.
-
B.
Langleeford
Langleeford is a small hamlet in Northumberland, England, known as a popular starting point for walks up The Cheviot in the Cheviot Hills.
-
C.
Langlee
Langlee is an alternative spelling of the name Langley, which is used for various places, institutions, and surnames in English-speaking regions.
-
D.
Creglingen
Creglingen is a small historic town in southern Germany’s Tauber Valley, known for its well-preserved medieval architecture and notable religious art.
-
E.
Barling
Barling is a small village and civil parish in Essex, England, known for its rural character and proximity to the North Sea coast.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e0b4bb2b4081908fa4a72444120f35 |
completed | April 16, 2026, 10:06 a.m. |
| NER | Named-entity recognition | batch_69e6aad5e53c8190b0add34ce9b31d57 |
completed | April 20, 2026, 10:38 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_6a08b3f98e5c8190833d0e47b3e9585b |
completed | May 16, 2026, 6:14 p.m. |
| NEDg | Description generation | batch_6a08b5a15a7c819099923f5a4d5f92c0 |
completed | May 16, 2026, 6:21 p.m. |
| NED2 | Entity disambiguation (via description) | batch_6a08b603cd8481908780f4670dabf4a0 |
completed | May 16, 2026, 6:23 p.m. |
Created at: April 16, 2026, 11:41 a.m.