Triple
T20520147
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Cut the Crap |
E503785
|
entity |
| Predicate | hasPart |
P35
|
FINISHED |
| Object |
Play to Win
"Play to Win" is a song by the English punk rock band The Clash, featured on their 1985 compilation album "Cut the Crap."
|
E1436218
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Play to Win | Statement: [Cut the Crap, hasPart, Play to Win]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Play to Win Context triple: [Cut the Crap, hasPart, Play to Win]
-
A.
Playing to Win
"Playing to Win" is a 1985 studio album by Australian rock group Little River Band that marked a shift toward a more contemporary, guitar-driven sound.
-
B.
Win Some, Lose Some
"Win Some, Lose Some" is a reflective hip-hop track by Big Sean that explores personal struggles, growth, and the costs of success.
-
C.
It’s All in the Playing
"It’s All in the Playing" is a memoir by actress and author Shirley MacLaine that explores her spiritual journey, metaphysical beliefs, and experiences with past-life regression.
-
D.
Tell to Win
"Tell to Win" is a business and leadership book by Hollywood executive Peter Guber that explains how strategic storytelling can be used to persuade, inspire, and drive success.
-
E.
The Joy of Winning
"The Joy of Winning" is a popular science book by mathematician and broadcaster Hannah Fry that explores how mathematical principles and game theory shape decision-making, competition, and everyday life.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Play to Win Triple: [Cut the Crap, hasPart, Play to Win]
Generated description
"Play to Win" is a song by the English punk rock band The Clash, featured on their 1985 compilation album "Cut the Crap."
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Play to Win Target entity description: "Play to Win" is a song by the English punk rock band The Clash, featured on their 1985 compilation album "Cut the Crap."
-
A.
Playing to Win
"Playing to Win" is a 1985 studio album by Australian rock group Little River Band that marked a shift toward a more contemporary, guitar-driven sound.
-
B.
Win Some, Lose Some
"Win Some, Lose Some" is a reflective hip-hop track by Big Sean that explores personal struggles, growth, and the costs of success.
-
C.
It’s All in the Playing
"It’s All in the Playing" is a memoir by actress and author Shirley MacLaine that explores her spiritual journey, metaphysical beliefs, and experiences with past-life regression.
-
D.
Tell to Win
"Tell to Win" is a business and leadership book by Hollywood executive Peter Guber that explains how strategic storytelling can be used to persuade, inspire, and drive success.
-
E.
The Joy of Winning
"The Joy of Winning" is a popular science book by mathematician and broadcaster Hannah Fry that explores how mathematical principles and game theory shape decision-making, competition, and everyday life.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e0b4b2aa788190ae9eb37c1d73b1f1 |
completed | April 16, 2026, 10:06 a.m. |
| NER | Named-entity recognition | batch_69e69f4587c481908544f89572d164b0 |
completed | April 20, 2026, 9:48 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_6a089d3f6e208190ad10cc5cc3a41a57 |
completed | May 16, 2026, 4:37 p.m. |
| NEDg | Description generation | batch_6a089e69e1bc8190b2975e9a810fba77 |
completed | May 16, 2026, 4:42 p.m. |
| NED2 | Entity disambiguation (via description) | batch_6a089f4b56c48190a5e83f4678c525e3 |
completed | May 16, 2026, 4:46 p.m. |
Created at: April 16, 2026, 11:36 a.m.