Triple

T20399491
Position Surface form Disambiguated ID Type / Status
Subject Geometry Engine at SGI E500293 entity
Predicate instanceOf P0 FINISHED
Object graphics hardware subsystem C24770 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: graphics hardware subsystem
Context triple: [Geometry Engine at SGI, instanceOf, graphics hardware subsystem]
  • A. graphics driver architecture
    Graphics driver architecture is the structured design and organization of software components that translate high-level rendering commands into low-level instructions for graphics hardware to display images efficiently and correctly.
  • B. graphics API
    A graphics API is a software interface that allows applications to communicate with graphics hardware to render and manipulate visual content efficiently.
  • C. graphics API implementation
    A graphics API implementation is the concrete software layer that realizes a graphics programming interface by translating its calls into low-level operations on hardware or underlying rendering systems.
  • D. computer graphics chipset family chosen
    A computer graphics chipset family is a group of closely related graphics processing chipsets that share a common architecture, feature set, and design lineage, tailored for rendering and accelerating visual output across different devices or performance tiers.
  • E. graphics API extension
    A graphics API extension is an add-on specification that augments a core graphics programming interface with additional features, optimizations, or hardware-specific capabilities beyond the standard functionality.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e0b4a81bec8190b69adfdc1336a015 completed April 16, 2026, 10:06 a.m.
Created at: April 16, 2026, 11:29 a.m.