Triple

T19987471
Position Surface form Disambiguated ID Type / Status
Subject Paper Mario: The Thousand-Year Door E493970 entity
Predicate producer P490 FINISHED
Object Keisuke Terasaki
Keisuke Terasaki is a Japanese video game producer best known for his work on Nintendo titles, including the acclaimed role-playing game Paper Mario: The Thousand-Year Door.
E2293284 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Keisuke Terasaki | Statement: [Paper Mario: The Thousand-Year Door, producer, Keisuke Terasaki]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Keisuke Terasaki
Triple: [Paper Mario: The Thousand-Year Door, producer, Keisuke Terasaki]
Generated description
Keisuke Terasaki is a Japanese video game producer best known for his work on Nintendo titles, including the acclaimed role-playing game Paper Mario: The Thousand-Year Door.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69da626a67648190af9653832a3aeced completed April 11, 2026, 3:02 p.m.
NER Named-entity recognition batch_69e65fdd1a5c8190af756632aac38bf4 completed April 20, 2026, 5:18 p.m.
NED1 Entity disambiguation (via context triple) batch_6a7a883512bc8190b103c3761e70feea completed Aug. 11, 2026, 2:25 a.m.
NEDg Description generation batch_6a7a88abc51c8190bc8b41d5746c88b4 completed Aug. 11, 2026, 2:27 a.m.
NED2 Entity disambiguation (via description) batch_6a7a88d6ee3c8190a7e9452c304e53d8 completed Aug. 11, 2026, 2:28 a.m.
Created at: April 11, 2026, 3:29 p.m.