Triple

T19971976
Position Surface form Disambiguated ID Type / Status
Subject TT3D: Closer to the Edge E480098 entity
Predicate distributor P1951 FINISHED
Object CinemaNX NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: CinemaNX | Statement: [TT3D: Closer to the Edge, distributor, CinemaNX]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: CinemaNX
Context triple: [TT3D: Closer to the Edge, distributor, CinemaNX]
  • A. CinemaNX chosen
    CinemaNX is a British film production and distribution company known for backing and releasing independent and genre films.
  • B. Emotion Engine
    Emotion Engine is the custom central processing unit developed by Sony and Toshiba that powered the PlayStation 2’s graphics and gameplay capabilities.
  • C. ATI Xenos
    ATI Xenos is the custom graphics processing unit designed by ATI for Microsoft's Xbox 360, notable for pioneering features later seen in modern PC GPUs.
  • D. RSX Reality Synthesizer
    RSX Reality Synthesizer is the custom NVIDIA-designed graphics processing unit used in Sony's PlayStation 3 console, providing advanced 3D rendering and visual effects.
  • E. Naughty Dog Game Engine
    Naughty Dog Game Engine is the proprietary in-house game development engine used by Naughty Dog to power its cinematic, narrative-driven PlayStation titles.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d8e523c19881909f9197037200dde6 completed April 10, 2026, 11:55 a.m.
NER Named-entity recognition batch_69e65bc9694881909a31841702ab9e5f completed April 20, 2026, 5 p.m.
Created at: April 10, 2026, 1:54 p.m.