Triple

T1994892
Position Surface form Disambiguated ID Type / Status
Subject RTX E43334 entity
Predicate supportsTechnology P5090 FINISHED
Object NVIDIA Omniverse E41921 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: NVIDIA Omniverse | Statement: [RTX, supportsTechnology, NVIDIA Omniverse]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: NVIDIA Omniverse
Context triple: [RTX, supportsTechnology, NVIDIA Omniverse]
  • A. NVIDIA Omniverse chosen
    NVIDIA Omniverse is a real-time 3D simulation and collaboration platform that enables creators, engineers, and enterprises to build and connect physically accurate virtual worlds.
  • B. Omniverse Nucleus
    Omniverse Nucleus is NVIDIA Omniverse’s central data and collaboration server that manages, synchronizes, and shares 3D assets and scenes across users and applications.
  • C. Omniverse Kit
    Omniverse Kit is a modular, extensible development framework from NVIDIA for building custom 3D simulation, visualization, and collaboration applications on the Omniverse platform.
  • D. Adobe Substance 3D
    Adobe Substance 3D is a suite of tools for creating, texturing, and rendering 3D assets, widely used in game development, visual effects, and design workflows.
  • E. Omniverse View
    Omniverse View is an NVIDIA Omniverse application for high-fidelity, real-time visualization and review of 3D scenes and virtual worlds.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69a88714cf2c819081644be450b8356e completed March 4, 2026, 7:25 p.m.
NER Named-entity recognition batch_69abb86537748190a2b5e3fd44ac6430 completed March 7, 2026, 5:32 a.m.
NED1 Entity disambiguation (via context triple) batch_69ae033c6cf88190acf6418f0d784914 completed March 8, 2026, 11:16 p.m.
Created at: March 4, 2026, 7:37 p.m.