Triple
T19437191
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Champions Online |
E486252
|
entity |
| Predicate | gameEngine |
P26587
|
FINISHED |
| Object | Cryptic Engine |
—
|
NE NERFINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Cryptic Engine | Statement: [Champions Online, gameEngine, Cryptic Engine]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Cryptic Engine Context triple: [Champions Online, gameEngine, Cryptic Engine]
-
A.
Cryptic Engine
chosen
Cryptic Engine is a proprietary game engine developed by Cryptic Studios, used to power several of their MMORPGs including Neverwinter.
-
B.
Paradox Engine
Paradox Engine is a powerful artifact card from Magic: The Gathering that untaps all nonland permanents you control whenever you cast a spell, enabling highly explosive combo turns.
-
C.
Madness Engine
Madness Engine is a proprietary game engine used to power the vehicular action and cinematic gameplay of Fast & Furious Crossroads.
-
D.
Quantic Dream engine
Quantic Dream engine is a proprietary game engine developed by Quantic Dream, known for powering their cinematic, narrative-driven titles with advanced performance capture and realistic facial animation.
-
E.
Void Engine
Void Engine is a proprietary game engine developed by Arkane Studios, known for powering visually rich, immersive first-person games like Dishonored 2 and Deathloop.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d8e8d7ad488190a3373045029b0f3b |
completed | April 10, 2026, 12:11 p.m. |
| NER | Named-entity recognition | batch_69e633618c2881908f3d2a9cabb02289 |
completed | April 20, 2026, 2:08 p.m. |
Created at: April 10, 2026, 1:38 p.m.