Triple
T1892406
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | visionOS |
E41899
|
entity |
| Predicate | includesFramework |
P1393
|
FINISHED |
| Object |
SceneKit
SceneKit is a high-level 3D graphics framework from Apple used to build and render interactive 3D scenes and animations across its platforms.
|
E209895
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: SceneKit | Statement: [visionOS, includesFramework, SceneKit]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: SceneKit Context triple: [visionOS, includesFramework, SceneKit]
-
A.
SpriteKit
SpriteKit is Apple’s 2D game development framework designed for building high-performance, animated games and interactive content across its platforms.
-
B.
ARKit framework
ARKit framework is Apple’s augmented reality development platform that enables iOS apps to blend virtual content with the real world using device cameras and motion sensors.
-
C.
SwiftUI
SwiftUI is Apple’s modern declarative user interface framework for building apps across all its platforms using the Swift programming language.
-
D.
Quartz 2D
Quartz 2D is Apple’s modern 2D graphics rendering and drawing engine used in macOS and iOS for high-quality, resolution-independent graphics.
-
E.
visionOS
visionOS is Apple’s mixed-reality operating system designed for spatial computing on Apple Vision Pro, integrating 3D interfaces, gesture and eye tracking, and immersive app experiences.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: SceneKit Triple: [visionOS, includesFramework, SceneKit]
Generated description
SceneKit is a high-level 3D graphics framework from Apple used to build and render interactive 3D scenes and animations across its platforms.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: SceneKit Target entity description: SceneKit is a high-level 3D graphics framework from Apple used to build and render interactive 3D scenes and animations across its platforms.
-
A.
SpriteKit
SpriteKit is Apple’s 2D game development framework designed for building high-performance, animated games and interactive content across its platforms.
-
B.
ARKit framework
ARKit framework is Apple’s augmented reality development platform that enables iOS apps to blend virtual content with the real world using device cameras and motion sensors.
-
C.
SwiftUI
SwiftUI is Apple’s modern declarative user interface framework for building apps across all its platforms using the Swift programming language.
-
D.
Quartz 2D
Quartz 2D is Apple’s modern 2D graphics rendering and drawing engine used in macOS and iOS for high-quality, resolution-independent graphics.
-
E.
visionOS
visionOS is Apple’s mixed-reality operating system designed for spatial computing on Apple Vision Pro, integrating 3D interfaces, gesture and eye tracking, and immersive app experiences.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69a8864b6de0819098d089f6a1b910a7 |
completed | March 4, 2026, 7:21 p.m. |
| NER | Named-entity recognition | batch_69abb1480a6c81909fcf5cce4c42fed4 |
completed | March 7, 2026, 5:02 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69addf6aba788190bb30420375b5db7f |
completed | March 8, 2026, 8:43 p.m. |
| NEDg | Description generation | batch_69addfe604708190b85d6f7261197537 |
completed | March 8, 2026, 8:45 p.m. |
| NED2 | Entity disambiguation (via description) | batch_69ade0919d748190a4326d4abca2c9eb |
completed | March 8, 2026, 8:48 p.m. |
Created at: March 4, 2026, 7:34 p.m.