Triple

T18626859
Position Surface form Disambiguated ID Type / Status
Subject Isthmus Mixe E455305 entity
Predicate hasAlternateName P39 FINISHED
Object Mixe del Istmo
Mixe del Istmo is a variant of the Mixe language spoken by the Mixe people in the Isthmus region of Oaxaca, Mexico.
E1335008 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Mixe del Istmo | Statement: [Isthmus Mixe, hasAlternateName, Mixe del Istmo]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Mixe del Istmo
Context triple: [Isthmus Mixe, hasAlternateName, Mixe del Istmo]
  • A. Maztica
    Maztica is a Mesoamerican-inspired continent in the Forgotten Realms campaign setting for Dungeons & Dragons, known for its unique cultures, deities, and history distinct from Faerûn.
  • B. Cuzcatlán
    Cuzcatlán is the historical Nahua name for the region that is now El Salvador, often associated with the pre-Columbian Pipil civilization and their chiefdoms.
  • C. Malacatán
    Malacatán is a municipality and town in western Guatemala, located near the Mexican border in the department of San Marcos.
  • D. Coconuco
    Coconuco is an indigenous language of Colombia belonging to the Barbacoan language family.
  • E. Heredia
    Heredia is a historic city in Costa Rica known for its colonial architecture, vibrant university life, and location in the country’s Central Valley.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Mixe del Istmo
Triple: [Isthmus Mixe, hasAlternateName, Mixe del Istmo]
Generated description
Mixe del Istmo is a variant of the Mixe language spoken by the Mixe people in the Isthmus region of Oaxaca, Mexico.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Mixe del Istmo
Target entity description: Mixe del Istmo is a variant of the Mixe language spoken by the Mixe people in the Isthmus region of Oaxaca, Mexico.
  • A. Maztica
    Maztica is a Mesoamerican-inspired continent in the Forgotten Realms campaign setting for Dungeons & Dragons, known for its unique cultures, deities, and history distinct from Faerûn.
  • B. Cuzcatlán
    Cuzcatlán is the historical Nahua name for the region that is now El Salvador, often associated with the pre-Columbian Pipil civilization and their chiefdoms.
  • C. Malacatán
    Malacatán is a municipality and town in western Guatemala, located near the Mexican border in the department of San Marcos.
  • D. Coconuco
    Coconuco is an indigenous language of Colombia belonging to the Barbacoan language family.
  • E. Heredia
    Heredia is a historic city in Costa Rica known for its colonial architecture, vibrant university life, and location in the country’s Central Valley.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d8d38cc7948190a55ea64e5638994e completed April 10, 2026, 10:40 a.m.
NER Named-entity recognition batch_69e54f0581f0819083c1aba9fb85f6a7 completed April 19, 2026, 9:54 p.m.
NED1 Entity disambiguation (via context triple) batch_6a050d7a6f048190832624811bb8e2ea completed May 13, 2026, 11:47 p.m.
NEDg Description generation batch_6a05102a5ba481908d94f38540ed9fc8 completed May 13, 2026, 11:58 p.m.
NED2 Entity disambiguation (via description) batch_6a0510ae8a208190abd0209218dbe2f5 completed May 14, 2026, midnight
Created at: April 10, 2026, 11:46 a.m.