Triple

T1832619
Position Surface form Disambiguated ID Type / Status
Subject Arcade (retro-style game platform) E40791 entity
Predicate encouragesSkill P836 FINISHED
Object computational thinking LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: computational thinking | Statement: [Arcade (retro-style game platform), encouragesSkill, computational thinking]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: encouragesSkill
Context triple: [Arcade (retro-style game platform), encouragesSkill, computational thinking]
  • A. encourages chosen
    Indicates actively motivating, supporting, or giving confidence to another entity to pursue an action, behavior, or state.
  • B. requiresSkill
    Indicates that performing or engaging in one entity (e.g., a task or role) depends on possessing or applying a specific skill represented by the other entity.
  • C. validatesSkill
    Indicates that one entity confirms or verifies the authenticity, correctness, or adequacy of another entity’s skill or competency.
  • D. kills
    Indicates that one entity causes the death of another entity, ending its life.
  • E. motivationFor
    Indicates that one entity serves as the reason, drive, or incentive behind another entity’s action, state, or occurrence.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69a8864644bc8190b2358ab897194ac1 completed March 4, 2026, 7:21 p.m.
NER Named-entity recognition batch_69abb45402688190b9a535b14030c354 completed March 7, 2026, 5:15 a.m.
PD Predicate disambiguation batch_69abafd6a9948190ac2b2743db6f8f69 completed March 7, 2026, 4:55 a.m.
Created at: March 4, 2026, 7:32 p.m.