Triple

T1832593
Position Surface form Disambiguated ID Type / Status
Subject Arcade (retro-style game platform) E40791 entity
Predicate typicalGameComplexity P28756 FINISHED
Object simple games LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: simple games | Statement: [Arcade (retro-style game platform), typicalGameComplexity, simple games]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: typicalGameComplexity
Context triple: [Arcade (retro-style game platform), typicalGameComplexity, simple games]
  • A. difficulty
    Indicates the level of challenge, complexity, or effort required to perform an action, solve a problem, or achieve a particular outcome.
  • B. hasComplexity chosen
    Indicates that something possesses a certain level or type of complexity, often in terms of structure, behavior, or difficulty.
  • C. intelligenceLevel
    Indicates the degree or measure of cognitive ability or intelligence attributed to an entity.
  • D. difficultyRelativeTo
    Indicates that one entity’s level of difficulty is being compared to and expressed in relation to another entity’s level of difficulty.
  • E. hasReasoningComplexity
    Indicates that an action, process, or decision involves a certain level or type of cognitive or logical complexity in its reasoning.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69a8864644bc8190b2358ab897194ac1 completed March 4, 2026, 7:21 p.m.
NER Named-entity recognition batch_69abb45402688190b9a535b14030c354 completed March 7, 2026, 5:15 a.m.
PD Predicate disambiguation batch_69abafd6a9948190ac2b2743db6f8f69 completed March 7, 2026, 4:55 a.m.
Created at: March 4, 2026, 7:32 p.m.