Triple
T17306019
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Ezio Auditore da Firenze |
E420166
|
entity |
| Predicate | appearsIn |
P795
|
FINISHED |
| Object | Assassin's Creed: Discovery |
—
|
NE NERFINISHED |
How this triple was built (3 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Assassin's Creed: Discovery | Statement: [Ezio Auditore da Firenze, appearsIn, Assassin's Creed: Discovery]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Assassin's Creed: Discovery Context triple: [Ezio Auditore da Firenze, appearsIn, Assassin's Creed: Discovery]
-
A.
Assassin's Creed: Embers
Assassin's Creed: Embers is an animated short film that serves as an epilogue to Ezio Auditore da Firenze’s story, depicting his final years and legacy within the Assassin's Creed universe.
-
B.
Assassin's Creed Rogue
Assassin's Creed Rogue is an action-adventure game in the Assassin's Creed series that follows Shay Cormac, a former Assassin who becomes a Templar hunting his former allies during the Seven Years' War.
-
C.
Assassin's Creed Mirage
Assassin's Creed Mirage is an action-adventure stealth game set in 9th-century Baghdad that returns the series to its more focused, parkour-driven, and narrative-centered roots.
-
D.
Assassin's Creed: Forsaken
Assassin's Creed: Forsaken is a tie-in novel to the Assassin's Creed video game series that explores the life and perspective of Connor Kenway (Ratonhnhaké:ton) during the events of Assassin's Creed III.
-
E.
Assassin's Creed Origins
Assassin's Creed Origins is an action-adventure video game set in ancient Egypt that explores the origins of the Assassin Brotherhood through an open-world, role-playing-focused experience.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Assassin's Creed: Discovery Target entity description: Assassin's Creed: Discovery is a side-scrolling action-adventure spin-off in the Assassin's Creed series that follows Ezio Auditore on a mission in Renaissance Spain.
-
A.
Assassin's Creed: Embers
Assassin's Creed: Embers is an animated short film that serves as an epilogue to Ezio Auditore da Firenze’s story, depicting his final years and legacy within the Assassin's Creed universe.
-
B.
Assassin's Creed Rogue
Assassin's Creed Rogue is an action-adventure game in the Assassin's Creed series that follows Shay Cormac, a former Assassin who becomes a Templar hunting his former allies during the Seven Years' War.
-
C.
Assassin's Creed Mirage
Assassin's Creed Mirage is an action-adventure stealth game set in 9th-century Baghdad that returns the series to its more focused, parkour-driven, and narrative-centered roots.
-
D.
Assassin's Creed: Forsaken
Assassin's Creed: Forsaken is a tie-in novel to the Assassin's Creed video game series that explores the life and perspective of Connor Kenway (Ratonhnhaké:ton) during the events of Assassin's Creed III.
-
E.
Assassin's Creed Origins
Assassin's Creed Origins is an action-adventure video game set in ancient Egypt that explores the origins of the Assassin Brotherhood through an open-world, role-playing-focused experience.
- F. None of above. chosen
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d889d22b848190a4663d0b8f8f76e7 |
completed | April 10, 2026, 5:25 a.m. |
| NER | Named-entity recognition | batch_69e438ff3ee08190ab4c44a22f86b38b |
completed | April 19, 2026, 2:07 a.m. |
Created at: April 10, 2026, 5:43 a.m.