Triple

T17250839
Position Surface form Disambiguated ID Type / Status
Subject Artemis Fowl E418746 entity
Predicate setting P1957 FINISHED
Object Haven City E1242950 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Haven City | Statement: [Artemis Fowl, setting, Haven City]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Haven City
Context triple: [Artemis Fowl, setting, Haven City]
  • A. Haven City
    Haven City is a heavily fortified, dystopian metropolis in the Jak and Daxter video game series, known for its oppressive regime, advanced technology, and constant conflict with invading forces.
  • B. Haven City chosen
    Haven City is the subterranean, high-tech fairy metropolis that serves as the primary urban backdrop in Eoin Colfer’s Artemis Fowl series.
  • C. Redshore City
    Redshore City is a glitzy, entertainment-focused metropolis in the animated film "Sing 2," inspired by places like Las Vegas and Hollywood.
  • D. Hawken
    Hawken is a surname and given name of English origin, used as a variant of Hawkins.
  • E. Rivet City
    Rivet City is a massive, fortified settlement built inside a derelict aircraft carrier in the post-apocalyptic world of Fallout 3, serving as a major hub of trade, science, and human civilization in the Capital Wasteland.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d886d9ab108190b70edd8d17aa1204 completed April 10, 2026, 5:12 a.m.
NER Named-entity recognition batch_69e42e270fc48190a75f3893a5ec059b completed April 19, 2026, 1:21 a.m.
NED1 Entity disambiguation (via context triple) batch_6a0170f96e548190be92846e072118f9 completed May 11, 2026, 6:02 a.m.
Created at: April 10, 2026, 5:39 a.m.