Triple

T1719873
Position Surface form Disambiguated ID Type / Status
Subject DirectX E37364 entity
Predicate notableVersion P3094 FINISHED
Object DirectX 12 E37364 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: DirectX 12 | Statement: [DirectX, notableVersion, DirectX 12]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: DirectX 12
Context triple: [DirectX, notableVersion, DirectX 12]
  • A. DirectX chosen
    DirectX is a collection of application programming interfaces (APIs) developed by Microsoft that enables high-performance handling of graphics, sound, and other multimedia tasks, especially for games, on Windows platforms.
  • B. Vulkan
    Vulkan is a low-overhead, cross-platform 3D graphics and compute API designed to provide high-performance access to modern GPUs.
  • C. DXGI
    DXGI (DirectX Graphics Infrastructure) is a Microsoft API layer that manages low-level tasks like enumerating graphics adapters, handling display modes, and facilitating communication between Direct3D and the graphics hardware.
  • D. DirectStorage
    DirectStorage is a Microsoft API designed to dramatically speed up game asset loading by enabling high-bandwidth, low-latency data streaming from NVMe storage directly to the GPU.
  • E. Metal graphics API
    Metal graphics API is Apple’s low-level, high-performance framework for 3D graphics and GPU-accelerated computing on its devices.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69a8861912dc8190931af43b4b9158a7 completed March 4, 2026, 7:20 p.m.
NER Named-entity recognition batch_69ac3670295481909e24b6d742563e08 completed March 7, 2026, 2:30 p.m.
NED1 Entity disambiguation (via context triple) batch_69ada97dfb1c819084e750a8550d3e82 completed March 8, 2026, 4:53 p.m.
Created at: March 4, 2026, 7:30 p.m.