Triple

T16579908
Position Surface form Disambiguated ID Type / Status
Subject Dragon Age II E402802 entity
Predicate gameEngine P26587 FINISHED
Object Lycium Engine
Lycium Engine is the proprietary game engine developed by BioWare to power the action-RPG Dragon Age II.
E744052 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Lycium Engine | Statement: [Dragon Age II, gameEngine, Lycium Engine]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Lycium Engine
Context triple: [Dragon Age II, gameEngine, Lycium Engine]
  • A. Aurora Engine
    Aurora Engine is a role-playing game engine developed by BioWare, best known for powering classic titles like Neverwinter Nights.
  • B. Lizardcube
    Lizardcube is a French video game studio best known for its modern, hand-drawn revivals of classic franchises such as Wonder Boy: The Dragon’s Trap and Streets of Rage 4.
  • C. PhyreEngine
    PhyreEngine is a proprietary game development framework created by Sony Interactive Entertainment and used in various high-profile PlayStation titles.
  • D. Tempest Engine
    Tempest Engine is Sony’s dedicated 3D audio processing hardware used in the PlayStation 5 to deliver immersive, spatial sound in games.
  • E. Paradox Engine
    Paradox Engine is a powerful artifact card from Magic: The Gathering that untaps all nonland permanents you control whenever you cast a spell, enabling highly explosive combo turns.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Lycium Engine
Triple: [Dragon Age II, gameEngine, Lycium Engine]
Generated description
Lycium Engine is the proprietary game engine developed by BioWare to power the action-RPG Dragon Age II.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Lycium Engine
Target entity description: Lycium Engine is the proprietary game engine developed by BioWare to power the action-RPG Dragon Age II.
  • A. Aurora Engine chosen
    Aurora Engine is a role-playing game engine developed by BioWare, best known for powering classic titles like Neverwinter Nights.
  • B. Lizardcube
    Lizardcube is a French video game studio best known for its modern, hand-drawn revivals of classic franchises such as Wonder Boy: The Dragon’s Trap and Streets of Rage 4.
  • C. PhyreEngine
    PhyreEngine is a proprietary game development framework created by Sony Interactive Entertainment and used in various high-profile PlayStation titles.
  • D. Tempest Engine
    Tempest Engine is Sony’s dedicated 3D audio processing hardware used in the PlayStation 5 to deliver immersive, spatial sound in games.
  • E. Paradox Engine
    Paradox Engine is a powerful artifact card from Magic: The Gathering that untaps all nonland permanents you control whenever you cast a spell, enabling highly explosive combo turns.
  • F. None of above.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d88387363c8190a97a0c942130de97 completed April 10, 2026, 4:58 a.m.
NER Named-entity recognition batch_69e35960834c819080eed0c9f32b881d completed April 18, 2026, 10:13 a.m.
NED1 Entity disambiguation (via context triple) batch_6a006eee7e4881908a529717bc449078 completed May 10, 2026, 11:41 a.m.
NEDg Description generation batch_6a006f9043b8819086143b2ec0cf1657 completed May 10, 2026, 11:44 a.m.
NED2 Entity disambiguation (via description) batch_6a00701fc1848190b3248a70b462eab1 completed May 10, 2026, 11:46 a.m.
Created at: April 10, 2026, 5:16 a.m.