Triple

T16219923
Position Surface form Disambiguated ID Type / Status
Subject Crysis 3 E393696 entity
Predicate gameEngine P26587 FINISHED
Object CryEngine 3 E388346 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: CryEngine 3 | Statement: [Crysis 3, gameEngine, CryEngine 3]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: CryEngine 3
Context triple: [Crysis 3, gameEngine, CryEngine 3]
  • A. CryEngine 3 chosen
    CryEngine 3 is a high-performance, real-time 3D game engine developed by Crytek, known for its advanced graphics, physics, and sandbox tools used to create visually intensive games.
  • B. CryEngine
    CryEngine is a high-performance game engine known for its advanced graphics capabilities and use in visually impressive first-person shooters like the Crysis series.
  • C. CryEngine 2
    CryEngine 2 is a high-end game engine known for its advanced graphics and physics capabilities, famously showcased in the 2007 video game Crysis.
  • D. CryEngine 1
    CryEngine 1 is the original version of Crytek’s game engine, best known for powering the visually advanced first-person shooter Far Cry.
  • E. CryEngine V
    CryEngine V is a powerful, real-time 3D game engine known for its high-end graphics, advanced rendering features, and use in visually impressive AAA games.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d87f204df88190a8f88923decf9835 completed April 10, 2026, 4:40 a.m.
NER Named-entity recognition batch_69e227fabf708190a624c1ed8ce48b0a completed April 17, 2026, 12:30 p.m.
NED1 Entity disambiguation (via context triple) batch_6a002d9c35248190a5540a692503c989 completed May 10, 2026, 7:02 a.m.
Created at: April 10, 2026, 5:03 a.m.