Triple
T1612931
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Unity |
E34651
|
entity |
| Predicate | hasComponent |
P35
|
FINISHED |
| Object | Unity Editor |
E34651
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Unity Editor | Statement: [Unity, hasComponent, Unity Editor]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Unity Editor Context triple: [Unity, hasComponent, Unity Editor]
-
A.
Unity game engine
chosen
Unity game engine is a widely used cross-platform game development platform known for its C# scripting, real-time 3D/2D rendering, and support for building games and interactive experiences across many devices.
-
B.
F Reactor
F Reactor was one of the early plutonium production reactors at the Hanford Site in Washington, built during the Manhattan Project to support the U.S. nuclear weapons program.
-
C.
Lens Studio
Lens Studio is Snap Inc.'s augmented reality creation platform that enables developers and creators to design and publish interactive AR experiences for Snapchat and other surfaces.
-
D.
Visual Studio
Visual Studio is Microsoft's integrated development environment (IDE) used for building, debugging, and deploying applications across Windows, web, cloud, and mobile platforms.
-
E.
NVIDIA Omniverse
NVIDIA Omniverse is a real-time 3D simulation and collaboration platform that enables creators, engineers, and enterprises to build and connect physically accurate virtual worlds.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69a885ffc5ec819091afa325d5f9611c |
completed | March 4, 2026, 7:20 p.m. |
| NER | Named-entity recognition | batch_69a9098e245c8190b0169b648434aa49 |
completed | March 5, 2026, 4:41 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69ad51c751308190a89f6462ee365418 |
completed | March 8, 2026, 10:39 a.m. |
Created at: March 4, 2026, 7:28 p.m.