Triple
T1611925
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Xbox |
E34632
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | video game console brand |
C11148
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: video game console brand Context triple: [Xbox, instanceOf, video game console brand]
-
A.
home video game console
A home video game console is a dedicated electronic device designed to connect to a television or display and run video games using physical or digital media, typically operated with handheld controllers in a domestic setting.
-
B.
sixth-generation video game console
A sixth-generation video game console is a home gaming system released around the late 1990s to early 2000s, characterized by 128-bit processing, optical disc media, and support for 3D graphics and online connectivity (e.g., PlayStation 2, Xbox, GameCube, Dreamcast).
-
C.
eighth-generation video game console
An eighth-generation video game console is a home or handheld gaming system released roughly between 2012 and 2017, featuring HD or higher graphics, robust online services, and support for digital distribution and multimedia entertainment.
-
D.
home video game hardware
Home video game hardware is a dedicated electronic device designed to run video games on a television or display, typically using game media or digital downloads and controlled via gamepads or other input devices.
-
E.
16-bit video game console
A 16-bit video game console is a home entertainment system that uses a 16-bit processor to run cartridge-based games with improved graphics, sound, and gameplay complexity over earlier 8-bit systems.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69a885ffc5ec819091afa325d5f9611c |
completed | March 4, 2026, 7:20 p.m. |
Created at: March 4, 2026, 7:28 p.m.