Triple

T16064572
Position Surface form Disambiguated ID Type / Status
Subject Ubisoft E389699 entity
Predicate hasSubsidiary P254 FINISHED
Object Ubisoft Quebec E1193681 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Ubisoft Quebec | Statement: [Ubisoft, hasSubsidiary, Ubisoft Quebec]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Ubisoft Quebec
Context triple: [Ubisoft, hasSubsidiary, Ubisoft Quebec]
  • A. Ubisoft Quebec chosen
    Ubisoft Quebec is a Canadian video game development studio known for creating major titles in the Assassin’s Creed franchise.
  • B. Ubisoft Montpellier
    Ubisoft Montpellier is a French video game development studio known for its work on acclaimed titles such as Rayman Origins, Rayman Legends, and contributions to major Ubisoft franchises.
  • C. Ubisoft Toronto
    Ubisoft Toronto is a Canadian video game development studio known for working on major Ubisoft franchises such as Splinter Cell and Far Cry.
  • D. Ubisoft Montreal
    Ubisoft Montreal is a major Canadian video game development studio known for creating flagship franchises such as Assassin’s Creed and Far Cry.
  • E. Ubisoft Bucharest
    Ubisoft Bucharest is a Romanian video game development studio of Ubisoft known for contributing to major titles in the Assassin’s Creed series and other AAA franchises.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d86daf32ec8190a8c0466c8f49c3c0 completed April 10, 2026, 3:25 a.m.
NER Named-entity recognition batch_69e1837b048881908326739bbede756f completed April 17, 2026, 12:48 a.m.
NED1 Entity disambiguation (via context triple) batch_6a004f39008c819095ad8512eb119ee8 completed May 10, 2026, 9:26 a.m.
Created at: April 10, 2026, 4:57 a.m.