Triple

T16011870
Position Surface form Disambiguated ID Type / Status
Subject Ceph E388355 entity
Predicate instanceOf P0 FINISHED
Object video game antagonist C5423 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: video game antagonist
Context triple: [Ceph, instanceOf, video game antagonist]
  • A. video game character
    A video game character is a fictional, interactive entity within a game world that the player controls or encounters, defined by its abilities, appearance, behavior, and role in the game's narrative or mechanics.
  • B. video game fictional entity chosen
    A video game fictional entity is any imagined character, creature, object, or construct that exists within the narrative or interactive world of a video game, defined by its designed attributes, behaviors, and role in gameplay or story.
  • C. video game
    A video game is an interactive digital entertainment experience in which players engage with visual and audio content through input devices to achieve goals, overcome challenges, or explore virtual worlds.
  • D. villainous character
    A villainous character is an individual in a narrative whose actions, motivations, and moral choices oppose the protagonist and embody conflict, malice, or destructive intent.
  • E. Mario enemy
    A Mario enemy is any antagonistic character or creature in the Mario universe designed to obstruct, harm, or challenge the player as they progress through levels.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d86dabcb7c8190b6a39d6831d2fa1b completed April 10, 2026, 3:25 a.m.
Created at: April 10, 2026, 4:55 a.m.