Triple
T16010197
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Alex Hutchinson |
E388316
|
entity |
| Predicate | workedOn |
P3
|
FINISHED |
| Object | The Sims 2 |
E780420
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: The Sims 2 | Statement: [Alex Hutchinson, workedOn, The Sims 2]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: The Sims 2 Context triple: [Alex Hutchinson, workedOn, The Sims 2]
-
A.
The Sims
chosen
The Sims is a life-simulation video game franchise by Maxis and Electronic Arts in which players create and control virtual people and their everyday lives.
-
B.
Sims
Sims is a common English surname borne by numerous notable individuals across fields such as politics, sports, science, and the arts.
-
C.
The Sims Social
The Sims Social was a Facebook-based social simulation game that adapted the popular life-simulation mechanics of The Sims into an online, social-networking format.
-
D.
The Sims 4
The Sims 4 is a life simulation video game by Maxis and Electronic Arts in which players create and control virtual people and build and manage their homes and lives.
-
E.
The Sims 3 soundtrack
The Sims 3 soundtrack is the orchestral and ambient musical score composed by Steve Jablonsky for the life-simulation video game The Sims 3.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d86dabcb7c8190b6a39d6831d2fa1b |
completed | April 10, 2026, 3:25 a.m. |
| NER | Named-entity recognition | batch_69e1828f8c688190a6b365f9140cd2d8 |
completed | April 17, 2026, 12:45 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69ffcf24a9d8819083d7b11d71442da6 |
completed | May 10, 2026, 12:19 a.m. |
Created at: April 10, 2026, 4:55 a.m.