Triple
T16010175
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Ubisoft Montreal |
E388315
|
entity |
| Predicate | usesEngine |
P2092
|
FINISHED |
| Object |
Dunia game engine
Dunia game engine is a proprietary game development engine created and used by Ubisoft, best known for powering the Far Cry series and other large open-world titles.
|
E1189702
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Dunia game engine | Statement: [Ubisoft Montreal, usesEngine, Dunia game engine]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Dunia game engine Context triple: [Ubisoft Montreal, usesEngine, Dunia game engine]
-
A.
Aurora Engine
Aurora Engine is a role-playing game engine developed by BioWare, best known for powering classic titles like Neverwinter Nights.
-
B.
Quantic Dream engine
Quantic Dream engine is a proprietary game engine developed by Quantic Dream, known for powering their cinematic, narrative-driven titles with advanced performance capture and realistic facial animation.
-
C.
Tempest Engine
Tempest Engine is Sony’s dedicated 3D audio processing hardware used in the PlayStation 5 to deliver immersive, spatial sound in games.
-
D.
Paradox Engine
Paradox Engine is a powerful artifact card from Magic: The Gathering that untaps all nonland permanents you control whenever you cast a spell, enabling highly explosive combo turns.
-
E.
Naughty Dog Game Engine
Naughty Dog Game Engine is the proprietary in-house game development engine used by Naughty Dog to power its cinematic, narrative-driven PlayStation titles.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Dunia game engine Triple: [Ubisoft Montreal, usesEngine, Dunia game engine]
Generated description
Dunia game engine is a proprietary game development engine created and used by Ubisoft, best known for powering the Far Cry series and other large open-world titles.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Dunia game engine Target entity description: Dunia game engine is a proprietary game development engine created and used by Ubisoft, best known for powering the Far Cry series and other large open-world titles.
-
A.
Aurora Engine
Aurora Engine is a role-playing game engine developed by BioWare, best known for powering classic titles like Neverwinter Nights.
-
B.
Quantic Dream engine
Quantic Dream engine is a proprietary game engine developed by Quantic Dream, known for powering their cinematic, narrative-driven titles with advanced performance capture and realistic facial animation.
-
C.
Tempest Engine
Tempest Engine is Sony’s dedicated 3D audio processing hardware used in the PlayStation 5 to deliver immersive, spatial sound in games.
-
D.
Paradox Engine
Paradox Engine is a powerful artifact card from Magic: The Gathering that untaps all nonland permanents you control whenever you cast a spell, enabling highly explosive combo turns.
-
E.
Naughty Dog Game Engine
Naughty Dog Game Engine is the proprietary in-house game development engine used by Naughty Dog to power its cinematic, narrative-driven PlayStation titles.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d86dabcb7c8190b6a39d6831d2fa1b |
completed | April 10, 2026, 3:25 a.m. |
| NER | Named-entity recognition | batch_69e1828f8c688190a6b365f9140cd2d8 |
completed | April 17, 2026, 12:45 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69ffcf24a9d8819083d7b11d71442da6 |
completed | May 10, 2026, 12:19 a.m. |
| NEDg | Description generation | batch_69ffd065cb948190b0ad7e89a12ce535 |
completed | May 10, 2026, 12:25 a.m. |
| NED2 | Entity disambiguation (via description) | batch_69ffd1a52de08190a7b283af83be1f42 |
completed | May 10, 2026, 12:30 a.m. |
Created at: April 10, 2026, 4:55 a.m.