Triple
T16009200
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Sofina |
E388295
|
entity |
| Predicate | setting |
P1957
|
FINISHED |
| Object | Forgotten Realms |
E388297
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Forgotten Realms | Statement: [Sofina, setting, Forgotten Realms]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Forgotten Realms Context triple: [Sofina, setting, Forgotten Realms]
-
A.
Forgotten Realms
chosen
Forgotten Realms is a popular high-fantasy campaign setting for the Dungeons & Dragons role-playing game, featuring a richly detailed world of magic, deities, and diverse cultures.
-
B.
Dragonlance
Dragonlance is a classic high-fantasy campaign world for Dungeons & Dragons, best known for its epic war against dragon armies and its influential series of novels.
-
C.
Eberron
Eberron is a pulp-inspired, magic-rich campaign world for Dungeons & Dragons known for its lightning rail, dragonmarked houses, and noir-tinged fantasy.
-
D.
Planescape
Planescape is a Dungeons & Dragons campaign setting known for its surreal, philosophical multiverse of interconnected planes and the city of Sigil.
-
E.
Greyhawk
Greyhawk is a classic fantasy campaign world for Dungeons & Dragons, known for its rich lore, political intrigue, and foundational role in the game's early history.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d86dabcb7c8190b6a39d6831d2fa1b |
completed | April 10, 2026, 3:25 a.m. |
| NER | Named-entity recognition | batch_69e1828e9e708190aec0078913bf098a |
completed | April 17, 2026, 12:45 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69fffee94e1c8190ae81e2d5be082982 |
completed | May 10, 2026, 3:43 a.m. |
Created at: April 10, 2026, 4:55 a.m.