Triple

T15534346
Position Surface form Disambiguated ID Type / Status
Subject Kremlings E370304 entity
Predicate instanceOf P0 FINISHED
Object video game enemy race C29066 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: video game enemy race
Context triple: [Kremlings, instanceOf, video game enemy race]
  • A. video game fictional entity
    A video game fictional entity is any imagined character, creature, object, or construct that exists within the narrative or interactive world of a video game, defined by its designed attributes, behaviors, and role in gameplay or story.
  • B. video game character
    A video game character is a fictional, interactive entity within a game world that the player controls or encounters, defined by its abilities, appearance, behavior, and role in the game's narrative or mechanics.
  • C. race of beings chosen
    A race of beings is a distinct group of sentient or living entities sharing common biological traits, cultural characteristics, and often a shared origin or ancestry within a fictional or conceptual world.
  • D. video game racer
    A video game racer is a player-controlled entity designed to compete in virtual racing environments, characterized by attributes like speed, handling, and acceleration that determine its performance on various tracks.
  • E. video game
    A video game is an interactive digital entertainment experience in which players engage with visual and audio content through input devices to achieve goals, overcome challenges, or explore virtual worlds.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d85cc521a08190921fb50319dddc34 completed April 10, 2026, 2:13 a.m.
Created at: April 10, 2026, 4:06 a.m.