Triple

T15466034
Position Surface form Disambiguated ID Type / Status
Subject Super Horn E372032 entity
Predicate instanceOf P0 FINISHED
Object offensive item C20927 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: offensive item
Context triple: [Super Horn, instanceOf, offensive item]
  • A. weapon
    A weapon is an object or system designed or used to inflict harm, damage, or exert control in conflict or self-defense.
  • B. power-up item chosen
    A power-up item is a collectible object that temporarily or permanently enhances a character’s abilities, stats, or resources within a game.
  • C. item
    An item is a distinct, identifiable unit—physical or abstract—that can be individually referenced, described, and manipulated within a system.
  • D. armoured offensive
    An armoured offensive is a coordinated military operation that employs heavily protected, mechanized ground forces—often supported by air and artillery—to rapidly penetrate, disrupt, and overwhelm enemy defenses.
  • E. clothing item
    A clothing item is any wearable object designed to cover, protect, or adorn the human body as part of dress or fashion.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d85cc8bd308190886949510b42e764 completed April 10, 2026, 2:13 a.m.
Created at: April 10, 2026, 3:33 a.m.