Triple

T15436830
Position Surface form Disambiguated ID Type / Status
Subject Gears of War 2 soundtrack E369785 entity
Predicate settingOfGame P1957 FINISHED
Object planet Sera LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: planet Sera | Statement: [Gears of War 2 soundtrack, settingOfGame, planet Sera]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: settingOfGame
Context triple: [Gears of War 2 soundtrack, settingOfGame, planet Sera]
  • A. setting chosen
    Indicates the place, time, or context in which an event, action, or interaction occurs.
  • B. decidingGameNumber
    Indicates the specific game in a series whose outcome determines the overall winner of the series.
  • C. typicalGame
    Indicates a relationship where one entity is characterized as a standard, representative, or commonly occurring example of a game for the other entity or context.
  • D. gameModeDesign
    Indicates that one entity defines or specifies the rules, structure, or configuration of a particular game mode for another entity.
  • E. stateGame6
    Indicates that an entity is in the specific condition or configuration labeled as "game6" within a set of game-related states.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d85a19180081909925012fbf4e62a3 completed April 10, 2026, 2:02 a.m.
NER Named-entity recognition batch_69e03edca064819081510bf303271062 completed April 16, 2026, 1:43 a.m.
PD Predicate disambiguation batch_69ded28276f481908c2038bb301e57cf completed April 14, 2026, 11:49 p.m.
Created at: April 10, 2026, 3:21 a.m.