Triple

T15384521
Position Surface form Disambiguated ID Type / Status
Subject Wario Stadium E367883 entity
Predicate hasShortcutGlitches P118550 FINISHED
Object yes LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: yes | Statement: [Wario Stadium, hasShortcutGlitches, yes]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasShortcutGlitches
Context triple: [Wario Stadium, hasShortcutGlitches, yes]
  • A. hasCheatCodes
    Indicates that a game or system includes special codes or commands that allow users to bypass normal rules or gain advantages.
  • B. hasIssueWith
    Indicates that one entity experiences a problem, conflict, or concern related to another entity.
  • C. hasSlowCorners
    Indicates that an entity possesses corners or turning points that are navigated or traversed at a relatively low speed.
  • D. hasComplication
    Indicates that an entity is associated with a problem, difficulty, or adverse outcome arising as a consequence of another condition, action, or process.
  • E. hasShortGameArea
    Indicates that an entity includes or is associated with a designated short-game practice area (e.g., for chipping, pitching, or putting).
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d85a1551a08190ba2caea7cd51c639 completed April 10, 2026, 2:01 a.m.
NER Named-entity recognition batch_69e03e7397188190bde42b897ab4b5b4 completed April 16, 2026, 1:42 a.m.
PD Predicate disambiguation batch_69ded27742a881909cd73cc5c7d062fd completed April 14, 2026, 11:49 p.m.
PDg Predicate description generation batch_69ded57005608190886cd01f640dfedb completed April 15, 2026, 12:01 a.m.
Created at: April 10, 2026, 3:19 a.m.