Triple

T15383841
Position Surface form Disambiguated ID Type / Status
Subject Kong family E367869 entity
Predicate instanceOf P0 FINISHED
Object video game character group C5423 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: video game character group
Context triple: [Kong family, instanceOf, video game character group]
  • A. video game character
    A video game character is a fictional, interactive entity within a game world that the player controls or encounters, defined by its abilities, appearance, behavior, and role in the game's narrative or mechanics.
  • B. animated television characters group
    A group of animated television characters represents a collection of fictional, stylized personas designed for TV shows, often interacting within shared storylines, settings, or themes.
  • C. Wolfenstein character group
    A Wolfenstein character group is a collection of related characters from the Wolfenstein game series, typically organized by shared allegiance, role, or narrative function within the game's alternate-history setting.
  • D. video game fictional entity chosen
    A video game fictional entity is any imagined character, creature, object, or construct that exists within the narrative or interactive world of a video game, defined by its designed attributes, behaviors, and role in gameplay or story.
  • E. group of heroes
    A group of heroes is a collective of individuals, each with distinct abilities or qualities, who unite to confront significant challenges and protect others from harm.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d85a1551a08190ba2caea7cd51c639 completed April 10, 2026, 2:01 a.m.
Created at: April 10, 2026, 3:19 a.m.