Triple
T15115280
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Glenn Stafford |
E361019
|
entity |
| Predicate | notableWork |
P4
|
FINISHED |
| Object |
Warcraft III: Reign of Chaos soundtrack
The Warcraft III: Reign of Chaos soundtrack is the orchestral and atmospheric musical score for Blizzard Entertainment’s real-time strategy game Warcraft III, composed primarily by Glenn Stafford and known for its epic, fantasy-themed themes.
|
E1140985
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Warcraft III: Reign of Chaos soundtrack | Statement: [Glenn Stafford, notableWork, Warcraft III: Reign of Chaos soundtrack]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Warcraft III: Reign of Chaos soundtrack Context triple: [Glenn Stafford, notableWork, Warcraft III: Reign of Chaos soundtrack]
-
A.
StarCraft II: Wings of Liberty soundtrack
The StarCraft II: Wings of Liberty soundtrack is an orchestral and cinematic score composed primarily by Russell Brower that blends epic sci-fi themes with militaristic and atmospheric music to accompany Blizzard Entertainment’s real-time strategy game.
-
B.
StarCraft (video game) soundtrack
The StarCraft (video game) soundtrack is a highly influential sci-fi strategy game score, blending orchestral, electronic, and rock elements to define the atmospheric soundscape of Blizzard's classic real-time strategy title.
-
C.
World of Warcraft soundtrack
The World of Warcraft soundtrack is an acclaimed orchestral and choral score that defines the epic, immersive atmosphere of Blizzard Entertainment’s massively multiplayer online role-playing game World of Warcraft.
-
D.
StarCraft II: Legacy of the Void soundtrack
The StarCraft II: Legacy of the Void soundtrack is an orchestral and cinematic score for Blizzard Entertainment’s sci-fi real-time strategy game expansion, known for its epic themes that underscore the Protoss-focused campaign and multiplayer experience.
-
E.
Command & Conquer 3: Tiberium Wars soundtrack
The Command & Conquer 3: Tiberium Wars soundtrack is a cinematic, orchestral- and electronic-driven score that underscores the game's futuristic warfare and dramatic narrative.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Warcraft III: Reign of Chaos soundtrack Triple: [Glenn Stafford, notableWork, Warcraft III: Reign of Chaos soundtrack]
Generated description
The Warcraft III: Reign of Chaos soundtrack is the orchestral and atmospheric musical score for Blizzard Entertainment’s real-time strategy game Warcraft III, composed primarily by Glenn Stafford and known for its epic, fantasy-themed themes.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Warcraft III: Reign of Chaos soundtrack Target entity description: The Warcraft III: Reign of Chaos soundtrack is the orchestral and atmospheric musical score for Blizzard Entertainment’s real-time strategy game Warcraft III, composed primarily by Glenn Stafford and known for its epic, fantasy-themed themes.
-
A.
StarCraft II: Wings of Liberty soundtrack
The StarCraft II: Wings of Liberty soundtrack is an orchestral and cinematic score composed primarily by Russell Brower that blends epic sci-fi themes with militaristic and atmospheric music to accompany Blizzard Entertainment’s real-time strategy game.
-
B.
StarCraft (video game) soundtrack
The StarCraft (video game) soundtrack is a highly influential sci-fi strategy game score, blending orchestral, electronic, and rock elements to define the atmospheric soundscape of Blizzard's classic real-time strategy title.
-
C.
World of Warcraft soundtrack
The World of Warcraft soundtrack is an acclaimed orchestral and choral score that defines the epic, immersive atmosphere of Blizzard Entertainment’s massively multiplayer online role-playing game World of Warcraft.
-
D.
StarCraft II: Legacy of the Void soundtrack
The StarCraft II: Legacy of the Void soundtrack is an orchestral and cinematic score for Blizzard Entertainment’s sci-fi real-time strategy game expansion, known for its epic themes that underscore the Protoss-focused campaign and multiplayer experience.
-
E.
Command & Conquer 3: Tiberium Wars soundtrack
The Command & Conquer 3: Tiberium Wars soundtrack is a cinematic, orchestral- and electronic-driven score that underscores the game's futuristic warfare and dramatic narrative.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d85a0491ec8190830960be8fafb994 |
completed | April 10, 2026, 2:01 a.m. |
| NER | Named-entity recognition | batch_69e0058f4fb88190a3d446a466aebcf1 |
completed | April 15, 2026, 9:39 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69fec87ce9808190a862ac5839272711 |
completed | May 9, 2026, 5:39 a.m. |
| NEDg | Description generation | batch_69fec93f7c9c8190b9d1722180517d7c |
completed | May 9, 2026, 5:42 a.m. |
| NED2 | Entity disambiguation (via description) | batch_69fec9c518a08190b0ae7adad43a7f2c |
completed | May 9, 2026, 5:44 a.m. |
Created at: April 10, 2026, 3:05 a.m.