Triple
T1483696
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Game of Life |
E29416
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | zero-player game |
C7457
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: zero-player game Context triple: [Game of Life, instanceOf, zero-player game]
-
A.
dynamic game
A dynamic game is a strategic interaction among multiple decision-makers that unfolds over time, where players’ choices at each stage can depend on past actions and information, influencing future payoffs and outcomes.
-
B.
infinite-horizon game
An infinite-horizon game is a strategic interaction that unfolds over an unbounded sequence of stages, where players’ decisions at each stage can affect payoffs and strategies indefinitely into the future.
-
C.
monopoly
A monopoly is a market structure in which a single seller dominates the supply of a unique product or service, facing no close competition and significant barriers to entry for other firms.
-
D.
role‑playing game
A role-playing game is an interactive experience in which players assume fictional characters and collaboratively create or influence a narrative by making choices that affect the game world and its outcomes.
-
E.
single-elimination tournament
A single-elimination tournament is a competition format in which participants are paired in matches and immediately removed from the tournament upon losing, continuing until only one undefeated winner remains.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69a498da82e08190ba833330d05f380f |
completed | March 1, 2026, 7:51 p.m. |
Created at: March 1, 2026, 8:12 p.m.