Triple

T14780641
Position Surface form Disambiguated ID Type / Status
Subject Gilly E347379 entity
Predicate livedAt P34568 FINISHED
Object Craster's Keep E960510 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Craster's Keep | Statement: [Gilly, livedAt, Craster's Keep]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Craster's Keep
Context triple: [Gilly, livedAt, Craster's Keep]
  • A. Craster's Keep chosen
    Craster's Keep is a remote, fortified homestead north of the Wall in the world of Game of Thrones, known as the brutal and isolated stronghold of the wildling Craster and later a lawless outpost for mutinous members of the Night's Watch.
  • B. Craster's Keep (after mutiny)
    Craster's Keep (after mutiny) is the remote, lawless stronghold beyond the Wall seized and brutally ruled by the mutinous Night's Watch deserters led by Karl Tanner in Game of Thrones.
  • C. Craster
    Craster is a small fishing village on the Northumberland coast of England, noted for its smoked kippers and scenic coastal walks.
  • D. Craster
    Craster is a wildling from the world of "Game of Thrones," notorious for his brutal treatment of his daughters-wives and his secret offerings of his sons to the White Walkers.
  • E. Eastwatch-by-the-Sea
    Eastwatch-by-the-Sea is a coastal fortress of the Night's Watch in "A Song of Ice and Fire," guarding the eastern end of the Wall where it meets the Shivering Sea.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d822e9b9e08190bedcc31a163fda82 completed April 9, 2026, 10:06 p.m.
NER Named-entity recognition batch_69deca9c7cac8190ba900df95e42e318 completed April 14, 2026, 11:15 p.m.
NED1 Entity disambiguation (via context triple) batch_69fe0d00d46c8190b6289a9b8511a8fb completed May 8, 2026, 4:19 p.m.
Created at: April 10, 2026, 1:31 a.m.