Triple

T14639124
Position Surface form Disambiguated ID Type / Status
Subject Valyrian culture E343677 entity
Predicate remnants P44035 FINISHED
Object ruins of Valyria NE GENERATED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: ruins of Valyria
Context triple: [Valyrian culture, remnants, ruins of Valyria]
  • A. Valyrian Freehold ruins chosen
    The Valyrian Freehold ruins are the scattered remnants of the once-mighty Valyrian civilization, marked by crumbling cities, cursed artifacts, and lingering sorcery across the world of A Song of Ice and Fire.
  • B. Valyria
    Valyria is the legendary, long-destroyed empire in Essos famed for its dragons, powerful sorcery, and advanced civilization in the world of "A Song of Ice and Fire" and "Game of Thrones."
  • C. Valyrian roads
    Valyrian roads are the ancient, masterfully engineered highways of the Valyrian Freehold in the world of A Song of Ice and Fire, famed for their durability, straightness, and enduring use long after the empire’s fall.
  • D. Great House of Westeros
    The Great Houses of Westeros are the most powerful noble families in the fictional continent of Westeros from George R.R. Martin’s A Song of Ice and Fire series and its TV adaptation Game of Thrones, each ruling vast territories and vying for influence over the Iron Throne.
  • E. Braavos
    Braavos is a powerful, canal-filled free city in the world of "A Song of Ice and Fire" and "Game of Thrones," famed for its secretive Iron Bank, skilled assassins of the Faceless Men, and strong naval might.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d822e1a2cc81908e5bb93cf61ce3cc completed April 9, 2026, 10:06 p.m.
Created at: April 10, 2026, 1:26 a.m.