Triple

T14383692
Position Surface form Disambiguated ID Type / Status
Subject Bill Buxton E356670 entity
Predicate notableWork P4 FINISHED
Object Sketching User Experiences: Getting the Design Right and the Right Design E1097827 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Sketching User Experiences: Getting the Design Right and the Right Design | Statement: [Bill Buxton, notableWork, Sketching User Experiences: Getting the Design Right and the Right Design]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Sketching User Experiences: Getting the Design Right and the Right Design
Context triple: [Bill Buxton, notableWork, Sketching User Experiences: Getting the Design Right and the Right Design]
  • A. Sketching User Experiences chosen
    Sketching User Experiences is a foundational book on interaction design and user experience that emphasizes sketching and prototyping as core tools for exploring and communicating design ideas.
  • B. The Elements of User Experience
    The Elements of User Experience is a foundational book in user experience design that outlines a structured framework for creating effective, user-centered digital products.
  • C. “Making Use: Scenario-Based Design of Human-Computer Interactions”
    “Making Use: Scenario-Based Design of Human-Computer Interactions” is a foundational HCI book that introduces and develops scenario-based design as a practical framework for creating user-centered interactive systems.
  • D. “Usability Engineering: Scenario-Based Development of Human-Computer Interaction”
    “Usability Engineering: Scenario-Based Development of Human-Computer Interaction” is a foundational book by John M. Carroll that introduces scenario-based design as a practical framework for creating and evaluating user-centered interactive systems.
  • E. On Designing
    "On Designing" is a seminal book by textile artist and designer Anni Albers that explores the principles, processes, and aesthetics of modern design, particularly in weaving and textile work.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d827927c988190ad98bb0360981783 completed April 9, 2026, 10:26 p.m.
NER Named-entity recognition batch_69de900d28c88190a37feee4743563de completed April 14, 2026, 7:05 p.m.
NED1 Entity disambiguation (via context triple) batch_69fd5bc0c9708190b5025e9675e0e925 completed May 8, 2026, 3:42 a.m.
Created at: April 10, 2026, 1:16 a.m.