Triple

T14335403
Position Surface form Disambiguated ID Type / Status
Subject Fortnite E355455 entity
Predicate engine P6068 FINISHED
Object Unreal Engine 4 E183360 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Unreal Engine 4 | Statement: [Fortnite, engine, Unreal Engine 4]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Unreal Engine 4
Context triple: [Fortnite, engine, Unreal Engine 4]
  • A. Unreal Engine chosen
    Unreal Engine is a widely used, high-performance game engine developed by Epic Games for creating 3D games, simulations, and real-time interactive experiences across multiple platforms.
  • B. Tempest Engine
    Tempest Engine is Sony’s dedicated 3D audio processing hardware used in the PlayStation 5 to deliver immersive, spatial sound in games.
  • C. Aurora Engine
    Aurora Engine is a role-playing game engine developed by BioWare, best known for powering classic titles like Neverwinter Nights.
  • D. Creation Engine
    Creation Engine is Bethesda Game Studios’ proprietary game engine used to power large-scale open-world role-playing games such as The Elder Scrolls V: Skyrim and later Fallout titles.
  • E. Unreal Engine Marketplace
    Unreal Engine Marketplace is an online storefront where developers can buy, sell, and share assets, plugins, and tools for use in Unreal Engine projects.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d8278fa2108190bc0d0e7939c1eb03 completed April 9, 2026, 10:26 p.m.
NER Named-entity recognition batch_69de8c20d2148190bb534bef338e871d completed April 14, 2026, 6:49 p.m.
NED1 Entity disambiguation (via context triple) batch_69fd469634688190980df59ee482b792 completed May 8, 2026, 2:12 a.m.
Created at: April 10, 2026, 1:14 a.m.