Triple
T1422425
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Winning Ways for your Mathematical Plays |
E30253
|
entity |
| Predicate | hasPart |
P35
|
FINISHED |
| Object | Winning Ways for your Mathematical Plays, Volume 4 |
E30253
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Winning Ways for your Mathematical Plays, Volume 4 | Statement: [Winning Ways for your Mathematical Plays, hasPart, Winning Ways for your Mathematical Plays, Volume 4]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Winning Ways for your Mathematical Plays, Volume 4 Context triple: [Winning Ways for your Mathematical Plays, hasPart, Winning Ways for your Mathematical Plays, Volume 4]
-
A.
Winning Ways for your Mathematical Plays
chosen
Winning Ways for your Mathematical Plays is a multi-volume book on combinatorial game theory that popularizes and systematically explores mathematical games and their underlying structures.
-
B.
Sprague–Grundy theorem
The Sprague–Grundy theorem is a fundamental result in combinatorial game theory that assigns each impartial game position a nonnegative integer (its Grundy value), allowing such games to be analyzed and combined via nim-like addition.
-
C.
On Numbers and Games
On Numbers and Games is a mathematical book by John H. Conway that introduces surreal numbers and explores combinatorial game theory in a rigorous yet playful style.
-
D.
The Dots and Boxes Game: Sophisticated Child's Play
"The Dots and Boxes Game: Sophisticated Child's Play" is a mathematical analysis of the classic pencil-and-paper game Dots and Boxes, exploring its underlying combinatorial game theory and advanced strategies.
-
E.
Conway’s Game of Sprouts
Conway’s Game of Sprouts is a pencil-and-paper topological game in which players alternately connect dots with lines under simple rules, leading to rich combinatorial and mathematical analysis.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69a498fb823c8190a67ce4c4837e641a |
completed | March 1, 2026, 7:52 p.m. |
| NER | Named-entity recognition | batch_69a4c4ba798881909c2259987248b030 |
completed | March 1, 2026, 10:59 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69ad159c0a6881909a1c4e213209dc84 |
completed | March 8, 2026, 6:22 a.m. |
Created at: March 1, 2026, 8 p.m.