Triple
T14093436
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Kingdom of SCS |
E339191
|
entity |
| Predicate | shortName |
P43
|
FINISHED |
| Object | Kingdom of SCS |
E339191
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Kingdom of SCS | Statement: [Kingdom of SCS, shortName, Kingdom of SCS]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Kingdom of SCS Context triple: [Kingdom of SCS, shortName, Kingdom of SCS]
-
A.
Kingdom of SCS
chosen
The Kingdom of SCS was a South Slavic state formed after World War I that later became known as the Kingdom of Yugoslavia.
-
B.
Kingdom of SHS
The Kingdom of SHS was a South Slavic state formed after World War I that later became known as the Kingdom of Yugoslavia.
-
C.
Kingdom of Crystal
The Kingdom of Crystal is a renowned glassmaking region in southern Sweden famous for its traditional and artistic crystal and glassware production.
-
D.
Kingdom of Alodia
The Kingdom of Alodia was a medieval Christian Nubian state centered in what is now central and southern Sudan, known for its distinctive culture, long-distance trade, and use of the Old Nubian language and script.
-
E.
Cap Kingdom
Cap Kingdom is a gloomy, hat-themed world in Super Mario Odyssey, characterized by its foggy landscapes, sentient caps, and the city of Bonneton.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d81c69b5c8819094aa1abf18302908 |
completed | April 9, 2026, 9:38 p.m. |
| NER | Named-entity recognition | batch_69de5ee47f0881908aea8b5231b93f2f |
completed | April 14, 2026, 3:36 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69fcd0aa2fbc8190b86fea2306363f1b |
completed | May 7, 2026, 5:49 p.m. |
Created at: April 9, 2026, 10:22 p.m.