Triple
T13866745
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | BioShock Infinite |
E333344
|
entity |
| Predicate | deuteragonist |
P7748
|
FINISHED |
| Object | Elizabeth |
E1062519
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Elizabeth | Statement: [BioShock Infinite, deuteragonist, Elizabeth]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Elizabeth Context triple: [BioShock Infinite, deuteragonist, Elizabeth]
-
A.
Elizabeth
Elizabeth is a key character in Nathaniel Hawthorne’s short story “The Minister’s Black Veil,” serving as Reverend Hooper’s fiancée whose reaction to his mysterious veil highlights themes of isolation and the fear of hidden sin.
-
B.
Elizabeth
Elizabeth is the middle name of Ida Stover Eisenhower, the mother of U.S. President Dwight D. Eisenhower.
-
C.
Elizabeth
Elizabeth is the given name of Elizabeth Jane Cochrane, better known as pioneering American investigative journalist Nellie Bly.
-
D.
Elizabeth
Elizabeth of Denmark was a 16th-century Danish princess who became Electress of Brandenburg through her marriage to Joachim II Hector.
-
E.
Elizabeth
chosen
Elizabeth is a central character in the BioShock Infinite video game, known for her reality-altering powers and pivotal role in the game's narrative.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d81c5ced9c8190b0e9bcc6effe5959 |
completed | April 9, 2026, 9:38 p.m. |
| NER | Named-entity recognition | batch_69de05c419d481909230e8879b6dab5c |
completed | April 14, 2026, 9:15 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69f7c0f189008190bb9afeef42564a33 |
completed | May 3, 2026, 9:41 p.m. |
Created at: April 9, 2026, 10:14 p.m.