Triple
T13661113
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | The Parking Garage |
E326994
|
entity |
| Predicate | hasCharacterAction |
P16860
|
FINISHED |
| Object | characters wander multiple levels of a parking structure |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: characters wander multiple levels of a parking structure | Statement: [The Parking Garage, hasCharacterAction, characters wander multiple levels of a parking structure]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: hasCharacterAction Context triple: [The Parking Garage, hasCharacterAction, characters wander multiple levels of a parking structure]
-
A.
hasCharacterControl
Indicates that one entity has the ability or authority to direct, manipulate, or govern the behavior or state of another entity.
-
B.
hasCurrentCharacter
Indicates that an entity is associated with or possesses a specific character that is currently active or in use.
-
C.
hasCharacterPresence
Indicates that a particular character appears or is present within a specified context, such as a scene, work, or medium.
-
D.
hasAct
chosen
Indicates that an entity performs, participates in, or is associated with a specific act or action.
-
E.
hasPlayableCharacter
Indicates that an entity includes or is associated with a character that a user can control or play as.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d8076d8270819092afc2f0e9c359a8 |
completed | April 9, 2026, 8:09 p.m. |
| NER | Named-entity recognition | batch_69dbc620df208190afaccf3ddd10aa60 |
completed | April 12, 2026, 4:19 p.m. |
| PD | Predicate disambiguation | batch_69dbbe8a027081908d8f884b89707a5e |
completed | April 12, 2026, 3:47 p.m. |
Created at: April 9, 2026, 9:52 p.m.