Triple

T13196293
Position Surface form Disambiguated ID Type / Status
Subject Fallout 3 E314119 entity
Predicate feature P374 FINISHED
Object V.A.T.S. targeting system E1009331 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: V.A.T.S. targeting system | Statement: [Fallout 3, feature, V.A.T.S. targeting system]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: V.A.T.S. targeting system
Context triple: [Fallout 3, feature, V.A.T.S. targeting system]
  • A. Vault-Tec Assisted Targeting System (V.A.T.S.) chosen
    Vault-Tec Assisted Targeting System (V.A.T.S.) is a gameplay mechanic in the Fallout series that lets players pause or slow time to target specific enemy body parts with percentage-based hit chances.
  • B. AEGIS combat system
    The AEGIS combat system is an advanced, integrated naval weapons and sensor suite designed to detect, track, and engage multiple air, surface, and missile threats simultaneously.
  • C. AN/AAS-52 multispectral targeting system
    The AN/AAS-52 is an advanced electro-optical/infrared multispectral targeting system used on unmanned aerial vehicles to provide long-range surveillance, target acquisition, and laser designation capabilities.
  • D. Dead Eye targeting system
    The Dead Eye targeting system is a signature slow-motion aiming mechanic in the Red Dead Redemption series that lets players mark and execute precise shots in rapid succession.
  • E. Weapon System 107A-1
    Weapon System 107A-1 was the U.S. Air Force development program under which the SM-65 Atlas, America’s first operational intercontinental ballistic missile, was created.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d806ae1e08819090d95bfe1538cc17 completed April 9, 2026, 8:06 p.m.
NER Named-entity recognition batch_69d98c626058819086f604b11af2d4eb completed April 10, 2026, 11:48 p.m.
NED1 Entity disambiguation (via context triple) batch_69f6f605a48c81909373fcd9dd896b3d completed May 3, 2026, 7:15 a.m.
Created at: April 9, 2026, 9:16 p.m.